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One theory, suggested by fortnite materials my colleague Dave Thier, are that these most recent improvements are prepping for the upcoming
combat-free mess-around style where players can practice their movements, and possibly later for an authentic,
Minecraft-ish creative manner where players can do whatever they want without limitation, such as making giant cart race tracks filled with
bounce pads without worrying about getting killed while doing so.
I think Epic is realizing they want Fortnite to be a kind of
production tool instead of just a combat-focused video sport. And contemplating Fortnite is the most popular game because
Minecraft, it seems like a pretty good idea to incorporate those sort of elements.
As I am far from a pro buy fortnite items player, perhaps the reintroduction of the bounce pad will probably be more of a strategic edge
than I am imagining, but that does seem more like a goof-around addition than something which will truly change gameplay such as
the launchpad or impulse nade.Usually these escapes tend to pan out, along with the thing in question is from the game soon .
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